Pixelton Adventures: Leveraging Games for Learning and Social Impact
- Sally Nabors
- 03.16.2022
- eLearning
Video games are often given a bad rap when it comes to a child’s development. We’ve all read articles where they are linked to aggression or anti-social behavior, ...
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20 Creative Ideas to Inspire Your Next eLearning Project
- RS Development Team
- 08.18.2020
- eLearning
Feeling a little uninspired lately? Is your learner engagement tapering off? Online training has become even more essential to employee development plans. But taking ...
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Diving in with Immersive Learning
- Joel Wolf
- 11.19.2019
- eLearning
When you try to make a learning module immersive you are trying to make it true to life. The more elements of realism you can add, the more immersed the learner will be.
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Learning Management: It's Not About the Generation
- Liesl Christle
- 03.01.2018
- Learning Management System (LMS)
Recently, I watched a webinar discussing the trends for 2018, and the term “Modern Learner” was used.
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Learning Management: It Doesn't Have to Be a Hassle
- Sean Markham
- 02.01.2018
- Learning Management System (LMS)
As someone who is fairly new to the world of eLearning and has worked in both content development as well as learning management development, I’ve learned two things:
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New Year, and Our Take on Non-Resolutions
- Liesl Christle
- 01.11.2018
- eLearning
As predictable as it is that a New Year will arrive, so are the resolutions that come with it.
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3 Gifts Learning Brings to Your Company
- Alicia Raff & Liesl Christle
- 12.07.2017
- eLearning
In celebration of ATD’s Employee Learning Week (Dec. 4-8, 2018) AND as a kick-off to the holiday season, we will be sharing 3 gifts that learning can bring to your ...
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Bright Lights and Big Ideas
- Alicia Raff & Liesl Christle
- 11.02.2017
- eLearning
“What a fun ride DevLearn 2017 was for the Reflection Software team! Check out what our thoughts were on the top 3 L&D topics that had everyone at DevLearn talking.”
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You Have Become Better at eLearning! (100)*
- Laura Kowalczyk
- 10.05.2017
- eLearning
"Gamification is simply another term for creativity and thinking outside of the box. Gamification for eLearning can take training to a whole new level."
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